#ifndef SCENE_ALT_PLAYER_SPRITE_COLLISIONS_H
#define SCENE_ALT_PLAYER_SPRITE_COLLISIONS_H

// Scene: Alt Player Sprite
// Collisions

#include "gbs_types.h"

BANKREF_EXTERN(scene_alt_player_sprite_collisions)
extern const unsigned char scene_alt_player_sprite_collisions[];

#endif
